All MechWarriors will start at 3/4 with one regular skill
chosen below.
As the campaign goes on a MechWarriors may improve (reduce)
his skill, 5 kills for piloting, 10 kills for gunnery. Gunnery and Piloting may
never be more than 2 steps apart. Meaning you cannot be a 2/5 MechWarrior you
would have to improve your piloting to a 4 before getting the 2 gunnery.
Also for every 5 kills you may select another skill from the
list below. It adds a little bit of flavor to the campaign.
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--REGULAR SKILLS--
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Regular Skill is awarded to MechWarriors who reach the 3/4
skill level. An additional skill is awarded after each 5 kills.
Name: LIGHT 'MECH
Type: Chassis
Description: +1 to all piloting checks when Piloting a Light
'Mech. -1 to all physical attacks when piloting a Light 'Mech.
Name: LASER
Type: Weapons
Description: -1 to hit with all Non Pulse Lasers.
Name: LIGHT AC
Type: Weapons
Description: -1 to hit with class 2 and 5 Autocannons. +1 on missile
chart when using Ultra or cluster shot.
Name: SRM
Type: Weapons
Description: -1 to hit with all SRM, Streak SRM’s, HE and
Regular ATM Rounds, +1 on the missile hit chart.
Name: LRM
Type: Weapons
Description: -1 to hit with all LRM’s, Regular and Extended ATM
Rounds, +1 on the missile hit chart.
Name: SMALL ARMS
Type: Weapons
Description: -2 to hit with Flamers and MG’s
Name: TOUGHNESS
Type: General
Description: -2 to consciousness checks.
Name: JUMP JET
Type: Close Combat
Description: +1 on piloting skill rolls when required for
landing with a Jumping move. -1 for targeting.
Name: SENSOR
Type: General
Description: Can distinguish type of contact (Vehicle, Mech,)
when out of LOS within 48”, (-1 to lock on with TAG)
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--VETERAN SKILLS--
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Available with the 3rd skill choice. (10 Kills)
Name: MEDIUM 'MECH
Type: Chassis
Description: +1 to all piloting checks when Piloting a
Medium ‘Mech, -1 to all physical attacks when piloting a medium 'Mech.
Name: PPC
Type: Weapons
Description: -1 to hit with all types of PPC’s.
Name: MEDIUM AC
Type: Weapons
Description: -1 to hit with class 10 autocannons. +1 on
missile chart when using Ultra or cluster shot.
Name: JUST BRING IT!
Type: General
Description: Tough to knock over. +2 to piloting skill
checks for taking damage…convert the normal -1 check to +1 to remain standing
when checking for taking 20 points of damage.
Name: SCOUTING
Type: General
Description: Can distinguish Class of contact (Vehicle, Mech,)
when out of LOS within 96”, at 24” can tell what Chassis contact is. (-2 to
lock on with TAG) Must have SENSOR Skill.
Name: ENHANCED IMAGING
Type: General
Description: Follows all standard rules from MechWarrior
Penalty: All skills require one additional kill to achieve.
Elite = 16, Ace = 21. Gunnery up 11 kills. Piloting up 6 kills
Name: CHATTER BOX
Type: General
Description: Communication is no longer a simple action, Re-configure
a TIC is a simple action.
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--ELITE SKILLS--
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Available with the 4th skill (15 Kills)
Name: HEAVY 'MECH
Type: Chassis
Description: +1 to Piloting skill rolls when piloting a
Heavy 'Mech, -1 to all physical attacks when piloting a Heavy 'Mech.
Name: GAUSS
Type: Weapon
Description: -1 to Hit with all Gauss Rifles.
Name: HEAVY AC
Type: Weapons
Description: -1 to hit with class 20 autocannons. +1 on
missile chart when using Ultra or cluster shot.
Name: SHORT RANGE SPECIALIST
Type: General
Description: +0 and +1 Range numbers are -1 to hit for all
weapons.
Name: MEDIUM RANGE SPECIALIST
Type: General
Description: +2 and +3 Range numbers are -1 to hit for all
weapons.
Name: LONG RANGE SPECIALIST
Type: General
Description: +4 and +5 Range numbers are -1 to hit for all
weapons.
Name: SPEED DEMON
Type: General
Description: Able to fire and sprint at a +4 to fire.
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--ACE SKILLS--
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Available with the 5th Skill (20 Kills)
Name: ASSAULT 'MECH
Type: Chassis
Description: +2 to all piloting skill rolls when piloting an
Assault 'Mech, -1 to all physical attacks when piloting an Assault 'Mech.
Name: CAN’T TOUCH THIS
Type: General
Description: +1 to be hit at all times. Must have a ‘Mech
class skill and be in that class. Choose a ‘Mech, while in that ‘Mech receive
an additional +1 piloting.
Name: PULSE LASER
Type: Weapons
Description: -1 to hit with Pulse Lasers. Yeah this will be
a total of -3.
Name: SHARP SHOOTER
Type: Weapons
Description: Can take aimed shots like having a “targeting
computer” at a +4 to hit specific location, and can perform careful aim while
walking.